Novel software solutions for the Mining Industry.

 

Composing software expertise…

With a keen aptitude in programming and a knack for learning new software quickly, I strive to use the best tool for the job. With attention to detail, I produce solutions quickly and correctly.

 

…with practical experience.

Years of practical experience working on site and with owner operators has given me a wealth of knowledge and exposure to the mining industry’s best practices. I use this knowledge to build bespoke software solutions to complex problems.

Some software projects

dirtvz

Web-based 3D rendering of large spatial data for the mining industry 🔎⛰🔍

rides

Small toy app to upload a GPX files and view them.

Landshape Tech

Landform rehabilitation shaping done fast. Produce balanced cut fill landforms online with no downloads in minutes.

pogo

View exploration company reported drillholes results and make resource estimations.

  • Scheduling

    Resource forecasting, budget modelling, probabilistic scheduling. An expert in Spry scheduling and producing quality reports.

  • Data Processing

    Adept at processing large amounts of data and transforming it into useable results. My ogma tool was developed to assist in this process.

  • Programming

    Rust, C#, Typescript, Javascript, HTML, CSS. I have a strong ability to develop novel solutions to problems and execute them in code. I am a strong supporter of open source software.

  • Mine Site Rehabilitation

    A growing space in the industry, I have developed many rehabilitation models and plans. My tool, daedalus.rrrehab, allows one to quickly generate balanced landforms.

  • Haulage Analysis

    As a major cost driver, understanding trucking requirements is crucial. I have an abundance of experience estimating haulage, and I am the developer of the Networkr tool in Spry.

  • 3D Design and Reserving

    Fluent in manipulating 3D data. Expert in Vulcan and Deswik design packages, along with creating reserve sets for scheduling models.